Well for starters I would like to develop different "personality types". Rather than the A.I. all following the same formula (hiring 1/3, training 1/3, building 1/3, X likelihood of attacking, etc.) I'd like to create various personalities to make things more interesting for the player.

Here is the example of how I would like the A.I. players for my presented simulation to function (note : they don't currently function this way, this is one of the first features I would like to add, along with the human player of course.

Name : Name of leader, pretty self explanatory

T%, H%, B% : Each turn the AI players must take an action. If they do not go to war (or transfer troops) they have the choice to either Train, Hire or Build (Economy), these percentages show the likelihood of each for the given player.

ASN = Attack Strngth Needed. A player will only even consider attack if he has this percentage of his potential victim's amount of troops.

AA = Agressiveness Amount. The likelihood of attack with go up or down a percentage based on this number.

Name T% H% B% ASN AA  

The Narz

40 10 50 2.25 0 A patient and balanced opponent.

The Playful

25 50 25 1.5 10 Too slow to train and quick to fight, The Playful may not be a likely winner in the long haul.

The Machine

40 30 30 2.0 0 Fairly balanced

The Plebeian

20 25 55 2.5 -10 This man is a builder. Slow to attack he prefers to strengthen his home. Train to hire ratio a little unbalanced.

The Seductress

70 10 20 2.5 20 Highly trained and highly agressive but only when the time is right.

The Unimpressed

60 30 10 2.0 10 Unimpressed with economic ventures this fellow focuses on conquest.

The Unrepressed

40 30 30 1.5 20 Overagressive

The Peaceful

20 10 70 2.5 -20 She'll only attack if you're really asking for it. Great builder.

The Creator

20 10 70 2.0 0 Another great builder, but not particular inclined to aviod battle

The Empress

50 30 20 2.0 -10 Prefers to strengthen her own royal troops then conquer abroad. Highly militaristic.

The Wise

30 20 50 2.5 -10 Prepares before she pounces.

The Khan

65 30 5 1.5 20 Not much of a capitalist, more likely to capitilize on weak neighbors