Well for starters I would like to develop different "personality types". Rather than the A.I. all following the same formula (hiring 1/3, training 1/3, building 1/3, X likelihood of attacking, etc.) I'd like to create various personalities to make things more interesting for the player.
Here is the example of how I would like the A.I. players for my presented simulation to function (note : they don't currently function this way, this is one of the first features I would like to add, along with the human player of course.
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Name : Name of leader, pretty self explanatory
T%, H%, B% : Each turn the AI players must take an action. If they do not go to war (or transfer troops) they have the choice to either Train, Hire or Build (Economy), these percentages show the likelihood of each for the given player.
ASN = Attack Strngth Needed. A player will only even consider attack if he has this percentage of his potential victim's amount of troops.
AA = Agressiveness Amount. The likelihood of attack with go up or down a percentage based on this number.
| Name | T% | H% | B% | ASN | AA | |
The Narz |
40 | 10 | 50 | 2.25 | 0 | A patient and balanced opponent. |
The Playful |
25 | 50 | 25 | 1.5 | 10 | Too slow to train and quick to fight, The Playful may not be a likely winner in the long haul. |
The Machine |
40 | 30 | 30 | 2.0 | 0 | Fairly balanced |
The Plebeian |
20 | 25 | 55 | 2.5 | -10 | This man is a builder. Slow to attack he prefers to strengthen his home. Train to hire ratio a little unbalanced. |
The Seductress |
70 | 10 | 20 | 2.5 | 20 | Highly trained and highly agressive but only when the time is right. |
The Unimpressed |
60 | 30 | 10 | 2.0 | 10 | Unimpressed with economic ventures this fellow focuses on conquest. |
The Unrepressed |
40 | 30 | 30 | 1.5 | 20 | Overagressive |
The Peaceful |
20 | 10 | 70 | 2.5 | -20 | She'll only attack if you're really asking for it. Great builder. |
The Creator |
20 | 10 | 70 | 2.0 | 0 | Another great builder, but not particular inclined to aviod battle |
The Empress |
50 | 30 | 20 | 2.0 | -10 | Prefers to strengthen her own royal troops then conquer abroad. Highly militaristic. |
The Wise |
30 | 20 | 50 | 2.5 | -10 | Prepares before she pounces. |
The Khan |
65 | 30 | 5 | 1.5 | 20 | Not much of a capitalist, more likely to capitilize on weak neighbors |