What is NarzWarz?
NarzWarz is a game concept I created back in 1994. At the time I named it World Conquest. I had no web design experience at the time (just having heard of the Internet) and as my life unfolded I temporarily forgot about my game (which was only a few sketches, written rules and a few maps in a spiral notebook). In 2002, I rediscovered (after first rerembering) my game and together with a guy named Harold created the simulations you see (or can see) today on this site.
My goal with NarzWarz is to create a game that is simple enough to be enjoyed by anyone who likes games yet varied and with the potential depth to be appreciated by the hardcore strategist.
Right now, NarzWarz exists only as a concept and a simulation and not an actual playable internet game. My goal is to make it playable not only as a one player game but eventually a multiplayer one.
I am currently seeking programming advice and assistance in breathing life into NarzWarz. I am willing to compensate monetarily (and of course with the fame of being a co-creator of this eventual blockbuster strategy game).
Feel free to contact me anytime, day or night @ narz@rawlovers.com
Here are some links with information about the game as it is and how I imagine it to be.
The Story and Rules of NarzWarz
Some of the changes and new features I seek to add
What I Imagine The Game's Layout Will Look Like
The NarzWarz Forum (discuss anything and everything here)
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More (but non-essential) Links within the site
Watch Other Simulations on Other Maps with Different Leaders : Currently 20 different maps and scenerios and probably over 100 different leaders.