Chris - Narz
Santa Cruz Weekly Tourny (Borders Book Store), 2007
Round 3
1.e4 c5 2.f4
Nc6 3.Bc4 g6
4.Nc3 Bg7 5.d3
e6 6.Be3 d6
7.Nf3 Nge7 8.Qd2 a
blunder, now I win a piece for a pawn (or at most two pawns)
8...d5
9.exd5 exd5 10.Bb5 10.
Bxd5 Nxd5 11. Bxc4 was probably better *
10...d4 fork 11.Ne5
dxe3 12.Qxe3 Qd4
13.Qf3 Bxe5 14.fxe5
Qxe5+ 15.Kd1
19.Kd2
Nd4 20.Qf6 Qxg2+ Fritz
prefers Nd5 21. Nxd5 Qxg2+ 22. Ke3 Nf5+ & then the queen must sacrifice herself or else 23. Kf4 Qg3 24.
Ke4 Nd6+ 25. Qxd6 f5# but I didn't see all that fancy stuff
21.Re2
Nxe2 22.Nxe2 Bg4 a
big blunder, giving up the knight but he misses it
23.Bc4
Qxe2+ 24.Kc3 b5 Fritz
gives me a ! for that one, if takes knight fork wins queen
25.Rh1
bxc4 26.Qg5 h5 completely
unnecessary but under time pressure I didn't have time to analyze and wanted to make sure counterplay
was impossible
27.Qh4 Nf5 Nd5
instead leads to mate in six, 28. Kxc4 Qxc2 29. Kxd5 Qxd3 30. Kxc5 R(f)c8+ 31. Kb4 Rab8+ 32. Ka4 Qa6#
*
28.Qf6 Ne3
29.Qa6 amazing how people's games fall
apart after an opening blunder, this is one of my advantages, I do my darnest not to fall into a downward
spiral
29...Qxc2#
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